Node Contour Engine

Runtime GLSL Graph Compiler

A runtime GLSL compiler that turns a node graph into live WebGL2 shaders.

  • Dynamic multi-pass compilation— only includes used nodes & dependencies
  • Ping-pong framebuffers— temporal effects like decay, diffusion & reaction-diffusion
  • Typed DAG validation — strict FieldType checking with cycle detection
View source on GitHub
Compiling shader…